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Super mario rpg snes series#
series as a love letter to Nintendo gamers, Square was penning its own. Before reviewers were describing the Super Smash Bros. There's something around every corner to keep you interested, although the game is by no means a walk in the park and you'll have to possess the patience and composure of someone waiting for a plumber to fix their washing machine to make it to the end. Indeed, the game features what must be the world's only isometric Donkey Kong arcade level.
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Other Mushroom Kingdom regulars pop up throughout the quest, and even Link, Donkey Kong, Fox McCloud and Samus turn up for cameos. The dialogue, though since surpassed by the Paper Mario series, is witty and engaging with a narrative more refined than the usual 'the princess is in another castle'.īowser and Princess Toadstool join your party at certain points, as well as newcomers Mallow and Geno. Mushroom Kingdom is brought to life like never before with Square's usual high quality artwork and extravagant score, including variations on previous Mario themes. Legend of the Seven Stars is an accessible RPG with platforming elements (isometric ones at that!) and a refreshing battle system featuring timed attacks that determine damage levels and spice up the monotony of turn-based combat.
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The results proved an unequivocal success in every regard. Nevertheless the two titans combined forces to create another classic SNES RPG and one of many successful changes of direction, and genre, for the medium's biggest star.įans were sceptical as to how well a Mario RPG would work. Mario didn't need Square either, what with Miyamoto-san about to unleash the epoch-making Super Mario 64.
Super mario rpg snes license#
Square didn't need the Mario license to sell a SNES game. The creator of the Final Fantasy series, Chrono Trigger and Secret Of Mana spent the entirety of the SNES's life effortlessly churning out classic after minor classic after classic.
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